Ork bust

Characters, props and environments for pre-production on 2D and 3D projects.
Work for studios and clients, plus my personal projects. Locked projects open with the password I give each client.

Anthology series

Video game · Cinematic

Video game · Cinematic

Series

Personal · Short film

Board game · Miniatures

Personal

Feature film

Restricted access

3D artist from Mallorca with over 10 years of experience, specialising in character modelling and NPR finishes.
He has worked for studios such as Netflix, Cartoon Saloon, Blizzard and Titmouse, and has left his mark on award-winning projects like the short film Woody & Woody, winner of a 2017 Goya, and the anthology Love, Death & Robots, winner of an Annie and an Emmy.
He combines studio work with teaching: more than five years as a modelling instructor at universities in Madrid and at international schools.




Talk at the Blender Conference Interview with Escarrufa Animation

Since 2023, Korogistudio and Rubén have run several editions of the NPR course for 2D artists. More than 300 students have taken it, starting their careers and their specialised NPR work here.
Students talk about their experience · excerpt
“For me the course was amazing. It really encouraged me to keep exploring this field and NPR, something I’d been curious about for a long time. As a student, I’m so grateful for the care, time and effort Rubén put in: he literally answered us at any hour and recorded videos, some of them quite long, to clear up every question. A great experience, 10 out of 10.”

“I personally loved the course, because besides learning new things I saw a huge improvement in my modelling in a very short time. The teacher was also attentive and available for every question and round of feedback, and there were plenty. I’m so happy I took the course and I’d love it to be longer or to take more with them.”

“A very well-structured course, really well explained, and above all with support at every step so we could understand and learn the content. Super, super good! Happy to have been part of the beginning of Korogistudio.”

“This course has been a great help for me. I learned a lot. Rubén is very nice and instructive, and the students are nice too. Looking at other people’s work and feedback also helped me learn. Thank you so much.”

“Rubén is an awesome teacher and he provided me with really helpful constructive feedback. His insistence on having us work off of orthographic images of our character designs was a really good starting point, and the process of using modifiers to create shapes instead of by sculpting. Overall I think this class was a great success for me as a beginner student of both sculpting and NPR.”
“The course is short but dense. Every class is very well explained and, together with the one-to-one tutorials, you finish the course with a solid portfolio piece.”

“This has been awesome. Rubén was awesome and it was great seeing the other students’ work. I look forward to seeing Korogi thrive!”

Got a project on the go, a visual development problem to solve, or want a talk or workshop? Write to me and let’s talk.
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Love, Death & Robots · T4 E8
Horror meets World War II: a bomber squadron sets out on a suicide mission to occupied France to destroy a church where the Nazis are summoning a Lovecraftian fallen angel. Based on the story by John McNichol.
I worked in pre-production, mainly helping Gigi Cavenago finish defining the design of the cherub, which still needed some structural problems solved.
I also developed more than thirteen versions of the characters’ busts, with and without helmets, plus some extra characters such as the priest inside the church. They were all textured proxies built to run in real time, so design and animation could check them from any angle.
Two intense months, chaotic at times, but with one of the best teams I’ve ever worked with. Diego Porral is an incredible director and artist, and so is Gigi Cavenago.















The Last Airbender · Cinematic
Cinematic and gameplay trailer for the Overwatch 2 × Avatar collaboration. It introduced elements of the Four Nations: Zenyatta as Aang, Venture as Toph, Genji as Zuko and Orisa as Appa.
For a month and a half I created props and characters with a real-time NPR look, giving the design and animation departments a faster, more agile view while animating or drawing.
It was one of the first times I’d taken on a job like this and it was tough, but I was very happy with the result.
Viewport captures from Blender: every prop runs in real time with its NPR finish, next to the concept reference it was built from.

Collaboration cinematic
Animated trailer crossing both universes. Overwatch heroes take on the roles of Capcom’s fighters: Juno as Chun-Li, Hanzo as Ryu, Widowmaker as Cammy and Soldier: 76 as Guile.
A month and a half creating real-time bust and prop references. Here I can already see more maturity in how I apply references, and it shows in the result: several props are used almost one hundred percent as they are in the trailer.
A great experience working with Barry Kelly, whom I’ve worked with on other projects.
Turnarounds captured straight from Blender’s viewport: busts and props running in real time with their NPR finish, ready for design and animation to check from any angle.

Animated series
A comedy series, half sitcom and half adventure, in which a group of lost and imperfect objects gets a second chance and lives hidden under a sofa.
Two months of somewhat intermittent work, focused mainly on the show’s environments and backgrounds.
The process was demanding: it was the art direction’s first time working with 3D and NPR, and some earlier decisions made the modelling and finish harder than necessary. Even so, the final result was striking and functional.











Animated feature film
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The Card Game
A tactical combat and horror board and card game by the Mallorca-based team WittyGames (Paloma Pérez, José Molina and Rafael Campos). Its crowdfunding campaign raised more than €100,000.
I’ve been working with Óscar Martín for several years and we understand each other very well. Here, together with WittyGames, I created the range of miniatures offered in the crowdfunding campaign.
I’m still making figures for Óscar for other Solo Mundo Caníbal promotions.
















Short film · Personal project
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Personal exploration
A series of personal studies where I explore NPR finishes, pipeline and visual language outside client work.
2D artwork by other artists, next to my 3D version with an NPR finish.












I’m working on the new Korogi Academy courses and on a new, much better learning platform. The store and the course catalogue will be back very soon.
Want to know when it opens? Write to me and I’ll let you know.
Let me know
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